Weather Seasons
Spring
Autumn
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Auto-Paint feature for landscape with high quality textures and normals
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Snow with high quality glitter effect
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Several ice textures for frozen water
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Snow effect with acumulation
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Several Rain types with moisture on the ground material up to rain puddles
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Stones embedded as texture or props
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Grass embedded as texture or props
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Infinity Ocean system with buoyancy and foam
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River and Lake materials with buoyancy
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Fast river with waterfall
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Calendar with settings covering date, hour, latitude and longitude with ability to accelerate time
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Sun and Moon driven by Calendar with realistic trajectory based on date, hour, latitude and longitude. Moon shows different texture for each lunar phase.
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Season aware effects driven by Calendar
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Tiling Textures up to 4K downscaled via render targets when lower resolutions are needed
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Great material and blueprint breakdown so it is easily adapt to any project needs
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90+ FPS with single GPU
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Integrates with our Cloudscape Seasons product with few settings
Winter
Summer
Frozen Land
Showcasing Spring, grass texture quality, dirt and stones
Showcasing the snow glitter effect and frozen water
Performance and Requirements
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The product supports VR with any settings to achieve 90+ FPS
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Performance goals for consoles guaranteed
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Development workstation 8 Core CPU with 32GB RAM and with min. 8GB RAM at the GPU
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Developed for Unreal Engine 4 version 4.17 and up (previous versions might be possible down to 4.13)
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Available February 2018 at Unreal Engine 4 Marketplace